Internet Game Online

Titles Titles & descriptions
 

Flying & Fighting

K-Lite.tk Official Site For Music.
Welcome Webmasters. Over 2 years with Cb. See the difference.

Author: Flying / Fighting

At level 20, the player may use brooms or snowboard-like flying boards to fly around the world of Flyff. A broom or board requires time to get on and to accelerate to its maximum speed, where more expensive boards or brooms have a higher maximum speed. A character can dismount a broom or board in midair and will fall until reaching the ground. Regardless of how high the drop may be, the character will receive no damage by hitting the ground. There are also several other kinds of flying items available in the Cash Shop. One can also choose to engage in air combat with flying monsters, however flying monsters take longer to kill than ground monsters. Whenever a player defeats a flying monster (and are not in a group), they gain normal experience as well as "flying experience" which allows a player to level up their "flying level." When these levels are increased, players accelerate faster and corner better. The monsters that help increase flying level are Mothbee, Flybrigen, and Rockepellers (Small, Normal, Captain, and Giant). The two forms of player versus player combat available in Flyff are dueling and PK. Before version nine, dueling was restricted to a dueling arena behind the town hall of the primary city in the game. As of the v9 update dueling is no longer restricted to the duel arena. Unlike previous versions, dueling in version nine doesn't kill characters, the loser simply assumes a submissive stance while the winner taunts the loser. To duel, a player alt+clicks another player, and then selects duel. After a short countdown, the duel begins and the players attack each other until one is declared a winner. Duel points, are awarded to the winner and points are subtracted from the loser. Through gaining points in duels, characters gain titles as a prefix to their names. The type and rank of the title is awarded in accordance to the player's class and the number of duel points a player has, respectively. The title appears next to the player's name (for example: "[Fighter] charactername" is the second rank title attainable by a Mercenary class player.) As of September 19th 2007 the player killing option of the game was removed due to overly negative responses about version 9 updates. All servers but one are now back to PVE (non-pk). A separate server has been created devoted to player killing as a temporary measure, since more the previous system of PK could not be restored. A player's name may attain one of three colors as a result of engaging (or not engaging) in PK: White Name, Pink Name and Red Name. White is the default color for a player's name, and is a result of refraining from attacking other players. A White player name will turn Pink if that player attacks any other White or Pink players (even if that attack was in self defense). A Pink player will turn Red if that player kills a White player. The pink name status lasts for 8-16 seconds after the last attack on another player, during which time any player may kill the attacker without gaining a red name themselves. Killing a player with a red name carries no penalties. The Red name status is a permanent status that can only be removed after taking certain steps. With a red name, players cannot use shops or banks in town and will be attacked by the NPC guardians that surround the towns if they try to approach them. Turning red will increase a player's PK count by 1, and increase his or her Disposition by a variable amount related to how high his or her PK count is. The more players are killed (the higher the PK count gets), the faster the Disposition grows. Players with positive disposition (red names) and a PK count greater than 1 can drop items from their inventory upon death. The higher the player's disposition, the greater the chance and number of items that will drop. Red named players with a PK count of 1 will not drop items upon dying. In order to regain White name status, a player must reduce their disposition to 0, either by being killed repeatedly (which removes some disposition) or by completing a special Angel quest (which resets disposition to 0.) The only way for a player to reduce their PK count is to complete the Angel quest, which removes some of the PK count of the player, to a point that the PK count reaches zero.
Home of Discussion: The Best of Game site http://hods.com/
 

RUNESCAPE RANDOM HINTS AND FACTS
This has random facts and tips on what happens in the game of runescape.

vmk cheats code
KLS9-R569-9RJK-CLUG Cursed Storm! WBRK-LAB9-KQNL-B9N9 500 Credits! QNEL-NTBW-KLDU-GB2C 500 Credits...

MAKING MONEY
How to make easy money.